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Jack The Ripper, Al Capone, Alcatraz, Jekyll and
Hyde, The Rue Morgue...solve the mysteries in these rummy varients fit
for the whole family!
Mystery Rummy Package Includes:
--Mystery Rummy Case #1: Jack the Ripper Jack the Ripper attaches
an interesting theme to the traditional Rummy framework. Playing
Victims, Suspects, Scenes, and Evidence-meld, players try to build a
case against various suspects for the famous Jack the Ripper serial
murders. Whichever suit has the most cards played in it when a player
goes out is the guilty party. However, if all the Victim cards come out
before the end of the game, the Ripper might escape giving the player
who produced the card a significant point allowance.
--Mystery Rummy Case #2: Murders in the Rue Morgue Murders in the Rue Morgue lets
players investigate the murder from the Edgar Allan Poe story. The
basic mechanics (evidence card melds, gavel cards, etc.) are similar to
the first Mystery Rummy game, but this one adds a hidden "kitty" in
which players secretly place cards throughout the hand. The first player
to go out (before the draw deck is exhausted) wins the kitty in addition
to their regular melds. This is an excellent partnership game with four
players.
--Mystery Rummy Case #3: Jekyll and Hyde Jekyll & Hyde provides
a great twist with multiple suits of 5 cards each with the suits
designated J for Jekyll, H for Hyde, or J/H for suis that count as both
Jekyll and Hyde. The unique mechanism in this version is that there is a
two-sided card (the "identity card") on the table next to the draw
deck, which has Jekyll on One side, and Hyde on the other. You can
change the identity by playing a "potion" card that lets you flip the
identity card and draw 2 cards from the deck. This is important, because
you can only play melds whose suit matches the identity that is
currently showing and it also makes for a tense endgame as scoring is
also affected.
--Mystery Rummy Case #4: Al Capone and the Chicago Underworld Al Capone and the Chicago Underworld incorporates
some elements of Canasta to the Mystery Rummy series with players
scoring various bonuses for collecting complete sets. Sets have varying
numbers of cards in them, from Mike Heitler with four cards up to Al
Capone with eight. The four types of gavel card make cards accessible
everywhere: "Agent Meeting" searches other players' hands, "Eliot Ness"
searches the deck, "search Warrant" looks in the discard pile, and
"Raid" allows you to take an opponent's already melded cards, provided
that you have at least three melded. All these mechanisms help you
complete your sets, but also put you on guard against your opponent
doing the same.
--Mystery Rummy Case #5: Escape from Alcatraz Escape from Alcatraz
is an exciting Mystery Rummy card game by Mike Fitzgerald and Andrew
Korson. Alcatraz Island is home to one of the most formidable federal
prisons
ever conceived. Though many men have tried, no one has ever successfully
escaped from “the rock”. In this Mystery Rummy card game based on real
prisoners and actual events, it is your job to foil escape attempts by
gathering information on plans and capturing the ringleaders.
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