are participatory pastimes that encourage learning communities through
the sharing of concepts and strategies, collaboration amongst players
and reflection on personal performance… Play is powerful. It removes
social barriers and provides a level of comfort that allows students to
develop leadership skills and the confidence to present ideas to
-- Brian Mayer, School Library System of Genesee Valley BOCES.
Modern tabletop games are a fun, effective and engaging way to learn
everything from facts to figures, from concepts to philosophies. Games
make learning come alive as players compete, cooperate, learn from
experience and develop strategies to meet their changing circumstances,
all within a dynamic social environment.
One of our goals is to help schools and libraries
become vibrant learning centers, welcoming the students and patrons who
are looking for a place to learn, play and socialize,
and so the Knowledge in a Box program was developed.
Some Knowledge in a Box games have historical themes that introduce or build upon knowledge
of a certain time period. Others have an artistic theme or mechanic
that calls upon a broad ability to think and act creatively. Whether
focusing on specific curricular knowledge or employing more generalized
critical-thinking skills, games have a connection to real-world
situations that drive learning well beyond what is possible with more
Schools and libraries that embrace
the idea of knowledge in a box and games as learning tools will soon
find a potent community of game enthusiasts, eager to interact and build
connections between the generations and extend learning well beyond the
Eagle and Gryphon Games would love to continue to help educational
facilities bolster their game collections and game playing activities.
If you are an educator, please send us an email at
firstname.lastname@example.org to learn about our educator programs!