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I'm the Boss!

I'm the Boss!

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Our Price: $49.99
3 - 6
60 min.
Designer: Sid Sackson

Availability: Usually Ships in 24 to 48 Hours
Product Code: 101067

**Winner of the Best Family Game 2004 by GAMES Magazine Awards**
**Spiel des Jahres Game of the Year Nominee 1994**

I'm the Boss!
has every player trying to make a deal. Up to fifteen deals can be made over the course of the game, but every player cannot be part of every deal. . . so let the negotiations and the FUN begin! Each player who is part of a successful deal will receive a certain amount of money. Just how much money they earn depends upon the deal agreed to between the players and the Boss for that round. Complications arise as each player uses their action cards to derail negotiations, insert themselves into a deal, take over the role of boss, and otherwise muck up the smooth flow of deal-making that other players had hoped to achieve. The action is lively and unscripted so make the best deal that you can! Once nine deals have been made, a die is rolled after each subsequent deal to determine if the game ends (with the odds increasing each time). Victory goes to whoever has the biggest bankroll.

Game Components:
  • Game Board
  • Rulebook
  • 1 Die
  • 6 Investor Placards
  • 1 Turn Marker
  • 15 Deal Cards
  • 98 Influence Cards
  • 110 Cash Cards

Designed by: Sid Sackson

“Awesome negotiation; Hilarious hijinks (in the form of back-stabbing and deal-making); Easy to learn! Sid Sackson [is] a legend of game design, and I'm the Boss proves why.” ~Drake’s Flames
MeeplesBits Review- I'm the Boss
Just Play How to play - I'm the boss

Average Customer Review: Average Customer Review: 5 of 5 5 of 5 Total Reviews: 1 Write a review.

  1 of 2 people found the following review helpful:
5 of 5 I'm da Boss Rocks! December 27, 2011
Reviewer: Art Soma from Pickerington, OH United States  
I got this game because I had heard some good things about it. I thought it might be a lighter version of Bootleggers.  Not the case!

Going through the rules was fairly straight forward.  It took at least two full games to start to understand the nuances of strategic card play.

What makes this game rock is that you are rarely sitting on the sideline during a turn.  You have the ability to nose into other players' business and generally create havac.

Varied personality traits come out as you try to make deals (you need to play the game to appreciate this).

The gamebox advertises that it plays from 1-3 hours per game.  Our experience was each game ran about 45 minutes.  My suspicion is that with more game experience (err... learning cutthroat activities), playtime may go longer.

We definitely love this game and can't wait to get it on the game table again.

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